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A List of Useful Battlefield 1 Console Commands

18 August 2016, Thursday, 15:24:08

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To open the console in Battlefield 1, we need to use the tilde key (~) on our keyboard and if we want to close the console, we press the same key again.

Some Useful Battlefield 1 Commands

GameTime.MaxVariableFps (Command for FPS limitation if a float value is set)
PerfOverlay.DrawFps (Shows a small FPS display if activated)
PerfOverlay.DrawGraph (Shows a GPU and CPU performance graph if enabled)
PerfOverlay.DrawCpuGraph (Can be used to enable and disable the CPU usage graph)
PerfOverlay.DrawGpuGraph (Can be used to enable and disable the GPU usage graph)
NetworkPerfOverlay.Enable (Shows network performance graph if enabled)
UI.drawEnable (Disables or enables the user interface)
Note: In BF 1, when you open the console, you can type in “list”, without quotation marks of course, and then hit return to see a list of all console commands, or read on and check out the complete list below:

A Complete Battlefield 1 Console Command List

UIDrawEnable
Window.PosX
Window.PosY
Window.Width
Window.Height
GameTime.MaxVariableFps
Render.DrawScreenInfo
Render.ResolutionScale
Render.VSyncFlashTestEnable
Render.Dx12Enable
Thread.ProcessorCount
Thread.MaxProcessorCount
Thread.MinFreeProcessorCount
Thread.JobThreadPriority
WorldRender.MotionBlurEnabled
WorldRender.MotionBlurRadialBlurMax
WorldRender.MotionBlurQuality
WorldRender.MotionBlurMaxSampleCount
WorldRender.EmitterSunTransmittanceMapEnabled
WorldRender.EmitterSunTransmittanceResolution
WorldRender.LightTileCombineOutdoorLightEnable
WorldRender.LightTileCsPathEnable
WorldRender.PlanarReflectionEnable
WorldRender.InterpupillaryDistance
WorldRender.SpotLightShadowmapEnable
WorldRender.SpotLightShadowmapResolution
RenderDevice.VSyncEnable
RenderDevice.TripleBufferingEnable
RenderDevice.RenderAheadLimit
RenderDevice.StereoConvergenceScale
RenderDevice.StereoSeparationScale
RenderDevice.StereoSoldierZoomConvergenceScale
RenderDevice.DxDiagDriverDetectionEnable
RenderDevice.Dx11Dot1Enable
RenderDevice.Dx11Dot1RuntimeEnable
PerfOverlay.Enable
PerfOverlay.DrawGraph
PerfOverlay.DrawGraphMethod
PerfOverlay.DrawCpuGraph
PerfOverlay.DrawGpuGraph
PerfOverlay.DrawFrameGraph
PerfOverlay.DrawVblankGraph
PerfOverlay.DrawFps
PerfOverlay.DrawFpsMethod
PerfOverlay.DrawFcat
PerfOverlay.FcatWidth
PerfOverlay.LegendDisplayFormat
PerfOverlay.FpsTimePeriod
PerfOverlay.FpsDisplayAlpha
PerfOverlay.FpsDisplayFormat
PerfOverlay.FpsDisplayScale
PerfOverlay.FpsDisplayOffsetX
PerfOverlay.FpsDisplayOffsetY
PerfOverlay.FrameFileLogEnable
NetworkPerfOverlay.Enable
NetworkPerfOverlay.DrawGraph
NetworkPerfOverlay.DrawNetworkDelayGraph
NetworkPerfOverlay.DrawNetworkVariationGraph
NetworkPerfOverlay.DrawPacketLossGraph
NetworkPerfOverlay.Draw.FreqGraph
NetworkPerfOverlay.Draw.PacketQueueGraph
NetworkPerfOverlay.DrawBehindTime
NetworkPerfOverlay.LegendDisplayFormat
NetworkPerfOverlay.GraphPos
Screenshot.Render
Screenshot.Format
Screenshot.LayerMode
PostProcess.DofMethod
PostProcess.BlurMethod
PostProcess.DynamicAOEnabled
PostProcess.DynamicAOMethod
PostProcess.ScreenSpaceRaytraceEnable
PostProcess.ScreenSpaceRaytraceDeferredResolveEnable
PostProcess.ScreenSpaceRaytraceSeparateCoverageEnable
PostProcess.ScreenSpaceRaytraceFullresEnable

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