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Cash Crop – Economics and Time

4 August 2017, Friday, 10:31:48

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Economics

Each farm you own carries a weekly lease payment. Each field requires a weekly upkeep cost. Crew take weekly salary. Take contracts or sell bud through your dealer to earn cash. Spend cash on labor or capital improvements. Scale to handle more contracts, more bud, etc. Or focus on high-quality small batches.

 

Time

The basic unit of time in Cash Crop is 1 week. Every passing day/night cycle progresses the game forward by one week. You can accelerate time by using the buttons on the HUD. Increasing the time scale accelerates the pace of play. This is great for rapidly moving through time when life on the farm is going well or playing at a slower clip when you’re in a more casual or detail oriented mood.

 

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