Kingdom Come: Deliverance - Buffs & Debuffs Guide - Magic Game World

Kingdom Come: Deliverance – Buffs & Debuffs Guide

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Buffs

Positive effects on your player.

 

Against All Odds – You’re outnumbered and get a 20% bonus on strength, agility, warfare and defense.

 

Embrocation Effect – Your joints and muscles have stopped troubling you. Agility +5 Defence +5

 

Lazarus Potion Effect – Drinking this potion would rouse even the dead. You feel energy, life and strength coursing through your veins. Time to go out into the world and do great deeds!

 

Aqua Vitalis Effect – You feel like Achilles. You can easily overcome wounds.

 

Witch potion Effect – The world is spinning, strange colors everywhere. You hear voices in your head, see things that aren’t there… You feel like you’re on the road to Hell.

 

Artemisia Potion Effect – The bitter taste of Artemisia will put strength in your blood, but also bewilder your eyes with strange visions. Strength +5 Warfare +5

 

Marigold Decoction Effect – You sell potions you’ve brewed yourself for a higher price than usual.

 

Lullaby Potion Effect – You are feeling tired, you want to sleep, you close your eyes. You sleep.

 

Padfoot potion Effect – Your movements are loose, your step light, your breath and heartbeat slowed. Stealth, lockpicking and pickpocketing are much easier for you. Stealth +5 Pickpocketing +5 Lockpicking +5

 

Stamina Frenzy – Your stamina recovery is temporarily increased.

 

Spurs – Wearing spurs increases your horsemanship skill to an extent that depends on their quality.

 

Seven Mile Boots – You’re wearing boots you fixed yourself. Sprinting costs you 20% less stamina.

 

Serrated Edge – You’ve got a weapon you sharpened yourself, which has a 15% greater chance of causing bleeding.

 

Savage – You’re in the wilds, so you get a +1 bonus on Strength, Agility, Vitality and Speech.

 

Sadist – As a sadist, seeing your opponent in combat bleed gives you a Strength bonus of +1.

 

Rider on the Storm – There’s a storm and your horse is more skittish.

 

Reading Spot – You are in a good place to read a book. Reading will be faster and you will learn more from your books.

 

Resistance – You get a permanent +2 bonus on vitality.

 

Rain Man – It’s raining and your footsteps are 70% less noisy.

 

Balanced Diet – You have a +1 bonus on vitality and agility due to five days of healthy eating without overeating or going hungry.

 

Effects of Poison – You feel ill, have pains in your guts. You’ve been poisoned with something.

 

Dollmaker Potion Effect – Your muscles are frozen, your limbs out of your control, your whole body wooden. You can move only with the greatest difficulty. Combat skills with weapons or unarmed -5 Stamina -50% You can’t sprint.

 

Padding – You’re wearing armor with padding that you fixed yourself, so it’s not so noisy and neither are you.

 

Nighthawk Potion Effect – The slightly toxic ingredients in this potion have dilated your pupils, so you can see better in the dark and gloom.

 

Washed Fragrance – You’ve got freshly laundered clothes, giving you a +1 Charisma bonus.

 

Night Rider – It’s night and your Stamina regenerates one fifth more quickly.

 

Luck of the Drunk – You have the luck of the drunk and pick locks twice as easily, but make 30% more noise doing it.

 

Local Hero – Your reputation is strong enough for you to get a bonus on strength, speech, agility and vitality. You face tougher penalties for wrongdoing and your reputation imrpoves more slowly.

 

Light Armour – You’re not wearing plate armour and it’s 50% easier for you to dodge the attacks of opponents.

 

Saville Row – You’re wearing clothes you repaired yourself. Each item gives you a 0.5 Charisma bonus up to a maximum of +2.

 

Last Gasp – You received a fatal blow and along with it extra health for a final lunge.

 

Imminent cure – Heals you immediately without delay.

 

Alpha Male – Your needs have been satisfied and it shows. You’re feeling self-confident. Charisma +2

 

 

Debuffs

Negative effects on your player.

 

Alcoholic – You’re an alcoholic and look and behave like one. Your Strength, Agility, Vitality, Speech and Charisma are reduced by -3. The only cure is lengthy abstinence or Hair o’ the Dog potion.

 

Hunger – You’re hungry. Your stamina is decreased and eventually, you will start losing health.

 

Released Prisoner – Your stay in jail has left you malnourished and in an overall weak condition. Your Strength, Agility and Vitality are lowered. The longer you’ve been in jail, the worse the penalties.

 

Overeating – You have gorged too much food and you feel sick. Your maximum Stamina is lowered. – IF ascetic: You’ve stuffed yourself, and since you set out to live a more ascetic life, the effects of overeating are harder for your body to deal with.

 

Overloading – You are carrying too much weight. Your maximum speed is lowered. Place some your stuff into your horse’s inventory or just drop something on the ground.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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