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Osiris: New Dawn Cheat Codes

10 January 2017, Tuesday, 23:10:17

osirisnewdawncheatcodes

This is for those that lost saves/characters in single player or those that don’t want to grind so much every time a new character is made in single player.

Note: This is valid for the current build of the game ONLY as it could very well could be changed in the next update.

Note2: This procedure involves editing a game file; create a backup copy of the file before proceeding.

In your save folder (Steam\steamapps\common\Osiris\OsirisNewDawn_Data\OsirisNewDawnSave\userID\CharacterName) open the Player.txt with any text editor.

I managed to figure out some of the parameters in this single line of text (the important ones):

Level: In this example the last number (10632) is the character XP
1:Character_Name:Universe Name_local_Proteus2:0:984.7634|-85.38825|-1703.914:0|0.4710032|0|-0.8821315:987.0744|-84.58231|-1696.31:0|1|0|-4.371139E-08:0:0:0:1:1:0.809819:0.8169819:1:11:1:10632
10632 = Lv 12

Skill Points: Since changing the XP in this way will not give any stat points, close to the end of the line you will find:
:Missions/Startup|1|1|1|1|1|1|1|1|0|0|0:0:15:8:13:6
The last 5 numbers are:
Stat Points – number of stat points to distribute
Agility – !how many times agility was upgraded! NOT %
Fortitude – !how many times fortitude was upgraded! NOT %
Strength – !how many times strength was upgraded! NOT %
Stamina – !how many times stamina was upgraded! NOT %

Proficiencies: Ignore the various sub-points and go for the main skill points. Of course, on a new character these points will all be zero, so count carefully

:Missions/Startup|1|1|1|1|1|1|1|1|0|0|0:0:15:8:13:6::Mobile Technology|Civil Engineering|Lab Construction|Ground Vehicles|Basic Storage|Metallurgy|Chemistry|First Aid|Fabrication|Solar Technology|Computer Technology|Mechanized Monsters|Small Guns|Heavy Weaponry|Light Weapons Training 1|Melee Weaponry|Melee Weapons Training

1:2:920:10:0:0:0:3:540:336:100:0:0:4:5:6:7:8:9:1:0:0:0:0:0:0:0:0:2:2:1:3:0:0:0:0:0:0:0:0
Please note that on a new character instead of the various unlocked skill names (like “Mobile Technology”) you will see this :::::

2: Combat Points
920: Melee
10: Light Weapons
0: Heavy Weapons
0: Special Weapons
0: Tactical Weapons

3: Engineering Points
540: Mining
336: Industrial Engineering
100: Military Engineering
0: Mechatronics
0: Aerospace Engineering

4: Sciene Points
5: Chemistry
6: Botany
7: Biochem
8: Computer Science
9: Zoology research

That’s basically it. You can add resources and items also you could simply pick up various resources in-game, save, go to main menu, open the Player.txt file and edit the quantities and then reload the game.

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