The Escapists 2 – Area 17 – Alien Technology - Magic Game World

The Escapists 2 – Area 17 – Alien Technology

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Preparation:

  • Get 50 intellect.

 

  • Find or craft the following items: 1 circuit board, 1 energy module (2 batteries + 1 wire), 1 radio receiver (found on guards), lightweight cutters or better, red keycard.

 

  • Take the red keycard and head west, above the blacksmith job, through those stairs to the fake moon landing set. Open the shuttle and take the empty cannister.

 

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  • Go southeast through the stairs into the hangar with the UFO.

 

  • Have your friend turn off the generator located southwest of the map and cut through the fence. You can leave it open, guards never go there unless they follow you.

 

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The Escape:

  • Grab your circuit board, energy module, radio receiver and the empty cannister.

 

  • Head to the UFO through the hole you dug in the fence and escape using the above mentioned items.

 

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  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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