Totally Accurate Battlegrounds - Sniper Rifles Guide - Magic Game World

Totally Accurate Battlegrounds – Sniper Rifles Guide

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Sniper Rifles dominate the fight at long distances, by delivering high-speed, high-damage rounds to unsuspecting victims. We will be examining each Sniper Rifle, in detail.

 

 

VSS

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Hits to kill: 5 to Arms, 8 to Lower Arms, 5 to Legs, 8 to Lower Legs, 4 to Torso, 2 to Head. Damage is maintained until 70 meters, where it drops rapidly.

Hits to kill w/ HB: 5 to Arms, 7 to Lower Arms, 5 to Legs, 7 to Lower Legs, 4 to Torso, 2 to Head. Damage is maintained until 70 meters, where it drops rapidly.

Magazine Size: 20

Reload Speed: Slow, around 2 seconds.

Bullet Speed: Fast, around 200 m/s.

Firerate: Fairly fast, around 11 rounds per second.

Recoil: Easy to control recoil.

Firing Modes: Semi-Auto/Full-Auto.

Ammo Type: 9mm

Unique Traits: Comes pre-equipped with a supressor and a unique 6.5x scope. You cannot remove or replace the scope, but you can still place all barrel attachments, including another Suppressor.

 

 

Winchester-Model 1886

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Hits to kill: 4 to Arms, 6 to Lower Arms, 4 to Legs, 6 to Lower Legs, 2 to Torso, 1 to Head. Damage is maintained until 15 meters, where it drops gradually.

Hits to kill w/ HB: 2 to Arms, 3 to Lower Arms, 2 to Legs, 3 to Lower Legs, 2 to Torso, 1 to Head. Damage is maintained infinitely, and does not decrease.

Magazine Size: 9.

Reload Speed: Very slow, around 3 seconds.

Bullet Speed: Very Fast, around 300m/s.

Firerate: Slow, around 2 rounds per second.

Recoil: Low, controllable recoil.

Firing Modes: Semi-Auto.

Ammo Type: 7.62mm

Unique Traits: None.

Extra Info: When using a Heavy Barrel, 1-shot headshot range is increased infinitely. If a headshot does not kill instantly, the target will be knocked down for around 1 second before they get back up.

 

 

Kar98K

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Hits to kill: 2 to Arms, 3 to Lower Arms, 2 to Legs, 3 to Lower Legs, 2 to Torso, 1 to Head. Damage is maintained until 150 meters, where it drops gradually.

Hits to kill w/ HB: 2 to Arms, 3 to Lower Arms, 2 to Legs, 3 to Lower Legs, 2 to Torso, 1 to Head. Damage is maintained infinitely, and does not decrease.

Magazine Size: 5.

Reload Speed: Very slow, around 3 seconds.

Bullet Speed: Incredibly Fast, around 400m/s.

Firerate: Slow, just under 1 round per second.

Recoil: Medium, controllable recoil.

Firing Modes: Bolt-Action.

Ammo Type: 7.62mm

Unique Traits: None.

Extra Info: Shots to the Torso will knock down targets for 1 second, before they get back up. If a headshot does not kill instantly, the target will be knocked down for around 1 second, before they get back up.

 

 

M1 Garand

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Hits to kill: 3 to Arms, 4 to Lower Arms, 3 to Legs, 4 to Lower Legs, 2 to Torso, 1 to Head. Damage is maintained until 20 meters, where it drops gradually.

Hits to kill w/ HB: 3 to Arms, 4 to Lower Arms, 3 to Legs, 4 to Lower Legs, 2 to Torso, 1 to Head. Damage is maintained until 25 meters, where it drops gradually.

Magazine Size: 8.

Reload Speed: Very slow, around 3 seconds.

Bullet Speed: Incredibly Fast, around 400m/s.

Firerate: Slow, around 4 rounds per second.

Recoil: Medium, controllable recoil.

Firing Modes: Semi-Auto.

Ammo Type: 7.62mm

Unique Traits: None.

Extra Info: If a headshot does not kill instantly, the target will be knocked down for around 1 second, before they get back up.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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