During colony defense battles the defenders will always start on high ground. In addition to garrisoning units colonies can defended by a number of colony upgrades.
Colony Militia buildings spawn units that only appear during battles when the colony center or the bases of its province bases are attacked. Colony Militia Units can’t be moved freely on the map and are replenished at the start of the next turn. Colony Militia buildings can be upgraded to spawn more and higher tier units.
Turret buildings spawn 4 turrets that only appear during battles when the colony center and fire automatically fire at the start of each combat round. The turrets of each race use different damage channels.
|Vanguard Repeater Turret
||Kinetic, Heavy Impact
||Heavy Impact, 1 Hex AoE, Single Shot
|Kir’ko Hive Guard Turret
||Biochemical, Repeating, Melt Armor
|Syndicate Suppressor Tower
||Psionic, Broken Mind, Armor Bypass, Repeating
|Assemly Arc Coil
||Arc, Jump Targeter, Static Charge
|Amazon Laser Turret
||Laser, Repeating, Shield Overheat