Age of Wonders: Planetfall – Commander Loadout - Magic Game World

Age of Wonders: Planetfall – Commander Loadout

Age of Wonders: Planetfall – Commander Loadout

Based on the chosen loadout perk the player’s hero will start with different skills as well as different loadout weapons, mods, and vehicles.

 

 

Commander Loadout

Check the table to see which of the starting skills below are applied for a particular loadout perk:

 

 

1 40 Close Quarter Specialist I

Increases damage dealt when using Melee Weapons.

 

 

1 41 Ranged Specialist

Increases damage dealt when using ranged weapons.

 

 

1 43 Steady Aim

Increases your accuracy when behind cover.

 

 

1 45 Dead Eye I

Slightly increases accuracy and critical hit chance.

 

 

1 47 Piloting

Enables the Commander to ride basic vehicles and mounts.

 

 

1 48 Vitality I

Increases your maximum Hit points.

 

 

1 50 Vitality II

Increases your maximum Hit points.

 

 

Note: A perk originating from a secret technology will override the associated faction perk. For example, a Promethean assault equipment perk will override a faction assault equipment perk.

 

 

Table of skills learned at different commander loadout perks

Age of Wonders: Planetfall – Commander Loadout

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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