BATTLETECH - Accuracy Modifiers > MGW: Video Game Guides, Cheats, Tips and Tricks
BATTLETECH – Accuracy Modifiers
The game determines the chance to hit by the formula: BaseAcc + GunnerySkill*0.025 + AccModifierScore*0.05.
Many things determine this modifier score, and You can check the modifiers by placing your mouse over the weapons list on the bottom right with a target selected. The following is a non-comprehensive list of common modifiers.
Elevation (+1 for shooting target lower, -1 for higher)
Arm-mounted (+1 for weapons mounted on the arm)
Evasion (-1 for each charge the target has)
Indirect fire (-3 when no Line-of-Sight (LOS) is available)
Sensors disrupted (-1 When a PPC has previously hit an attacker)
Targeting Enhanced (+X When a compatible TTS is mounted on the attacker.)