BATTLETECH - Accuracy Modifiers > MGW: Video Game Guides, Cheats, Tips and Tricks

BATTLETECH – Accuracy Modifiers

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Accuracy Modifiers

The game determines the chance to hit by the formula: BaseAcc + GunnerySkill*0.025 + AccModifierScore*0.05.


Many things determine this modifier score, and You can check the modifiers by placing your mouse over the weapons list on the bottom right with a target selected. The following is a non-comprehensive list of common modifiers.


  • Elevation (+1 for shooting target lower, -1 for higher)


  • Arm-mounted (+1 for weapons mounted on the arm)


  • Evasion (-1 for each charge the target has)


  • Indirect fire (-3 when no Line-of-Sight (LOS) is available)


  • Sensors disrupted (-1 When a PPC has previously hit an attacker)


  • Targeting Enhanced (+X When a compatible TTS is mounted on the attacker.)


  • Long Range


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