BATTLETECH – Weapon Types

  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  

Weapon Types

Energy – Generates as much heat as they do damage but no ammo issues.

Ballistic – Are great at knocking mechs over and generate little heat. The bigger the number the shorter the range.

Missiles – Are great at the range they are made for but rubbish outside of it. The bigger the number, the more missiles are fired.

Support – Flamers, shared with small lasers, and machine guns. Support weapons fire when engaging in melee and always ignore evasion pips. Flamers in particular can shutdown opposing Heavy/Assault mech’s through overheating them.

Weapons that have long range like PPC, Large Laser, AC10, AC5 can shoot people out of your vision range, you can check their in-game range, and LRMs and AC2 have extreme range. You can manipulate the spotter initiative with reserve option to get the most out of your snipers.

 

How useful was this post?

Click on a star to rate it!

Average rating 0 / 5. Vote count: 0

No votes so far! Be the first to rate this post.


  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

  Subscribe  
Notify of