Beasts of Bermuda - PC Console Commands - Magic Game World

Beasts of Bermuda – PC Console Commands

Beasts of Bermuda - PC Console Commands

Here is the list of the different game commands available in Beasts of Bermuda. While playing the game, press Tilde ~ (The key above TAB) to display the console window.

 

 

PC Console Commands

SetWeather Fog Rain Cumulus SkyGreyness WindIntensity WindDirectionX WindDirectionY Lightning Surge

Sets the various storm parameters.

 

 

ReqWeather

Allows the player to see when the next storm will be, or, if it is storming, see how long it has been since the storm started.

 

 

ForceStorm

Allows the player to force a storm to come, but not specify its intensity or duration. This command will take a minute or two to execute due to the way the storm system works. Be patient with it!

 

 

PauseWeather Boolean

Allows the player to pause the current weather system, keeping the effects as is for an indefinite period of time.

 

 

ToggleWeatherData Boolean

Allows the player to see a stream of information about the storm continuously.

 

 

Lightning

Allows the player to call a lightning bolt to the location at the center of their screen.

 

 

Teleport

Teleports the player to the location in the center of their screen.

 

 

TeleportAt LocationX LocationY

Teleports the player to the specified coordinates

 

 

TeleportToP PlayerName Mode( ID/N)

Teleports the player to another one, either specified by their name (by default) or their ID on the server.

“TeleportToP SomeGuy” will teleport you to SomeGuy

“TeleportToP 325 ID” will teleport you to the player with ID 325.

 

 

DisplayCoords

Toggles display the coordinates in the top center of the screen.

 

 

PossessEntity Species

Has an optional argument, Species. If Species are provided, the player will automatically spawn and become the specified species. If it is not provided, the player will possess the creature they are looking at in the center of the screen.

The player can spawn as the Observer by using this mode and specifying Observer as the Species argument. This allows the player to roam the map as a floating camera, useful for getting great screenshots or recording gameplay footage from different angles.

You are not allowed to possess a player-owned entity.

 

 

DestroyEntity

Destroys the creature in the center of the player’s screen.

You are not allowed to destroy a player-owned entity.

 

 

Respawn

Allows the player to respawn.

 

 

EnableRagdoll

Enables physics on the player’s creature.

 

 

SpawnEntity Species

Allows the player to spawn a creature of their choice in the center of their screen.

 

 

FillAllStats

Allows the player to fill all of their stats to the max.

 

 

SetPlayerStats Health Stamina Ability Water Food Comfort

Allows the player to specify the levels of their various stats. Specifying health of 0.5, for example, will fill health to halfway full.

 

 

DestroyAllCarcasses

Destroys all carcasses on the map.

 

 

ReqCharacterData

Displays debug data related to the player’s state.

 

 

ReqControllerData

Displays debug data related to the player’s controller.

 

 

SetAllowAnyInput

Toggles the boolean game state ‘AllowAnyInput.’ This command was important for debugging the notorious stuck bug.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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