Close Combat: The Bloody First - Command & Morale - Magic Game World

Close Combat: The Bloody First – Command & Morale

Close Combat: The Bloody First - Command & Morale

While each unit has a designated leader in command, a unit’s fighting effectiveness and morale is improved by being close to a platoon, weapons or company commander. Keeping battlefield commanders near a unit can improve their performance and morale dramatically. The higher ranking a commander the larger the area of battlefield he is able to influence. You can bring up the command radius by selecting the unit in question. The color of the circle indicates the quality of the commander.

 

Green – High

 

Yellow – Medium

 

Red – Low

 

Black – Very Low

 

No Circle – No Leadership Effect

 

It is often useful to zoom out to the overview map to make sure that your commanders are positioned to provide leadership to the troops you want. Use the K key to see the entire battlefield.

 

As a battle progresses, some soldiers’ morale may falter. Receiving enemy fire, having their leaders killed, being flanked or ambushed, or being around too many dead bodies all increase the stress on a soldier. If stress gets too high a soldier may panic, run from the fight, or even surrender to the enemy. Convincing enemy troops to surrender by breaking their morale can be a very efficient way to win battles.

 

You can improve soldiers’ morale by making sure they’re successful on the battlefield. Soldiers that inflict casualties on the enemy, ambush the enemy, or capture victory locations will feel more confident and less stressed. Infantry units that manage to destroy an enemy tank also get a large morale boost.

 

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  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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