Crusader Kings III PC Cheat Codes – MGW: Video Game Guides, Cheats, Tips and Tricks

Crusader Kings III PC Cheat Codes

Cheat Codes

While playing the game, press ”tilde ~” (between the Tab and ESC keys) to display the console window. When the console is open, type the following codes. Note: You may first need to change your keyboard layout to “US” to use this function. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:

 

Command Effect Parameters Example
age Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] age 20
add_claim Adds a pressed claim on [title id] to [character id], if no character is specified then the player character. [title id] [character id] add_claim e_hre
add_doctrine Adds [doctrine id] to [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs. [doctrine id] [faith id] add_doctrine doctrine_pluralism_fundamentalist catholic
add_dread Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] add_dread 100
add_maa Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. [regiment id] [character id] add_maa bowmen
add_perk Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs. [perk id] [character id] add_perk thoughtful_perk
add_piety Adds [amount] of piety to the player character. Negative values lower it. Default 1000. [amount] add_piety 9000
add_prestige Adds [amount] of prestige to the player character. Negative values lower it. Default 1000. [amount] add_prestige 16000
add_realm_law Passes [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs. [law id] [character id] add_realm_law crown_authority_3
add_realm_law_skip_effects Adds [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs. [law id] [character id] add_realm_law_skip_effects crown_authority_3
add_relation Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. [relation id] [character id] add_relation friend 1234
add_secret Adds [secret id] to the player character. Pressing tab reveals all secret IDs. [secret id] add_secret secret_witch
add_stress Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] add_stress 50
add_title_law Adds [succession law id] to [title id]. [title id] [law id] add_title_law e_hre feudal_elective_succession_law
add_trait Adds [trait id] to [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. [trait id] [character id] add_trait witch
add_lifestyle_xp_all Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_lifestyle_xp_all 2000
add_diplomacy_lifestyle_xp Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_diplomacy_lifestyle_xp 2000
add_martial_lifestyle_xp Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_martial_lifestyle_xp 2000
add_stewardship_lifestyle_xp Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_stewardship_lifestyle_xp 2000
add_intrigue_lifestyle_xp Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_intrigue_lifestyle_xp 2000
add_learning_lifestyle_xp Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_learning_lifestyle_xp 2000
change_culture Changes the culture of [county id] to [culture id]. [county id] [culture id] change_culture 496 swedish
change_development_level Adds [amount] of development to [county id], if no county is specified then the player character’s capital. Negative values lower it. [amount] [county id] change_development_level 100 496
change_fervor Adds [amount] of fervor to [faith id], if no faith is specified then the player character’s faith. Negative values lower it. Default 10. [amount] [faith id] change_fervor 100 catholic
change_diplomacy Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_diplomacy 16
change_martial Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_martial 16
change_stewardship Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_stewardship 16
change_intrigue Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_intrigue 16
change_learning Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_learning 16
change_prowess Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_prowess 16
clear_character_modifiers Removes all character modifiers from [character id], if no character is specified then the player character. [character id] clear_character_modifiers
clear_title_laws Removes all title succession laws from [title id]. [title id] clear_title_laws e_hre
clear_traits Removes all traits from [character id], if no character is specified then the player character. [character id] clear_traits
discover_all_eras Discovers all innovations for the culture of [character id], if no character is specified then the player character’s. [character id] discover_all_eras
discover_era Discovers [era id] and all its innovations for the player character’s culture. Pressing tab reveals all era IDs. Default current era. [era id] discover_era culture_era_early_medieval
discover_fascination Discovers the current fascination for the culture of [character id], if no character is specified then the player character’s. [character id] discover_fascination
discover_innovation Discovers [innovation id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all innovation IDs. [innovation id] [character id] discover_innovation innovation_motte
dynasty_prestige Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character’s dynasty. Negative values lower it. Default 1000. [amount] [dynasty id] dynasty_prestige 100000
end_schemes All schemes targeting the player character are abandoned. None end_schemes
event Triggers [event id]. [event id] event lifestyle_nicknames.0001
gain_all_dynasty_perks Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character’s. [character id] gain_all_dynasty_perks
gain_all_perks Gives all lifestyle perks to [character id], if no character is specified then the player character. [character id] gain_all_perks
give_title Gives [title id] to [character id], if no character is specified then the player character. [title id] [character id] give_title e_hre
gold Adds [amount] of gold to the player character. Negative values lower it. Default 1000. [amount] add_gold 500
instabuild Holdings and buildings in the player character’s domain are finished in a day. Entering it again disables it. None instabuild
instant_birth Pregnancies last a day. Entering it again disables it. None instant_birth
join_era Enters [era id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all era IDs. [era id] join_era culture_era_high_medieval
kill Kills [character id], if no character is specified then the player character. [character id] kill
know_schemes Discovers all schemes targeting the player character. None know_schemes
merge_culture Changes the culture of all counties of [culture id] to [culture id]. [culture id] [culture id] merge_culture greek swedish
pregnancy Impregnates female [character id] with father [character id], if no character is specified then an unknown father. [character id] [character id] pregnancy 1234
remove_doctrine Removes [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs. [doctrine id] [faith id] remove_doctrine doctrine_pluralism_righteous catholic
remove_nick Removes the current nickname from [character id], if no character is specified then the player character. [character id] remove_nick
remove_relation Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. [relation id] [character id] remove_relation friend 1234
remove_trait Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. [trait id] [character id] remove_trait witch
set_culture Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs. [culture id] [character id] set_culture swedish
set_dread Sets the dread to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_dread 100
set_faith Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs. [faith id] [character id] set_faith catholic
set_focus Sets the focus to [focus id] for [character id], if no character is specified then the player character. [focus id] [character id] set_focus diplomacy_majesty_focus
set_nick Gives [nickname id] to [character id], if no character is specified then the player character. [nickname id] [character id] set_nick nick_the_lazy
set_sexuality Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. [sexuality id] [character id] set_sexuality bisexual
set_stress Sets the stress to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_stress 0
set_diplomacy Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_diplomacy 16
set_martial Sets the martial skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_martial 16
set_stewardship Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_stewardship 16
set_intrigue Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_intrigue 16
set_learning Sets the learning skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_learning 16
set_prowess Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_prowess 16
yesmen AI characters accept all proposals. Entering it again disables it. None yesmen

 

 

 

Achievements

Successfully complete the indicated task to unlock the corresponding achievement.

 

A House of my Own: create a cadet branch of your dynasty.

A Legacy to Last the Ages: complete an entire dynasty legacy path.

A Name Known Throughout the World: have your dynasty reach the highest possible level of renown.

A Perfect Circle: have only two distinct parents, grandparents, and great grandparents, counting absent ancestors as individual characters.

Above God: have a strong hook on your head of faith.

Al-Andalus: starting as an Iberian Muslim, control all of Iberia and take the Avenge the Battle of Tours decision.

Álmost There: as Álmos Árpád, form Hungary & convert to Christianity.

An Unfortunate Accident: inherit a title from someone via murder.

Bad Blood: go to war with one of your siblings over a claim.

Beacon of Progress: have your culture unlock all innovations, excluding regional and culture-specific innovations.

Blood Eagle: starting as any child of Ragnarr Lothbrok, conquer all of the British Isles.

Carolingian Consolidation: starting as a Karling, be the only independent Karling to hold a landed title.

Celebrity: reach the highest possible level of fame.

Death Did Us Part: murder your spouse.

Dreadful Ruler: have the maximum amount of dread.

End of an Era: play until 1453.

Fine Print: use a hook to modify a feudal contract.

Followed by Shadows: know ten secrets simultaneously.

For the Faith: take part in a successful Great Holy War, on either side.

Frankokratia: as a French Catholic, hold and completely control the Kingdom of Thessalonika without holding or being vassalised to the Byzantine Empire.

From Rags to Riches: starting as a count, lead your line to rule an empire.

Give a Dog a Bone: starting as Matilda of Tuscany, lead your dynasty to rule the Kingdom of Italy, have at least fifty living dynasty members, and found a Holy Order.

Going Places: as Haesteinn of Montaigu in 867, hold any kingdom-tier title.

It’s not a Cult: create a faith.

Keeping it in the Family: have a child with the inbred trait.

Kings to the Seventh Generation: starting as Count Eudes of Anjou in 867, lead your dynasty to rule the Kingdom of France.

Know Your Place: defeat a faction in war.

Land of the Rus: starting as Rurik the Troublemaker in 867, lead your dynasty to rule the Empire of Russia.

Last Count, First King: starting as Duke Nuno of Portucale in 1066, form Portugal.

Monumental: fully upgrade a duchy building anywhere in your personal domain.

Mother of Us All: starting as Magajiva Daura, reform an African pagan faith, and convert all counties in Africa to it.

Moving up in the World: increase your rank.

Non Nobis Domine: found a holy order.

Norman Yoke: starting as William the Bastard in 1066, win the Norman Invasion, become English, and have only English Vassals below you in the Kingdom of England.

Not So Feudal System: use the claim throne scheme successfully.

Paragon of Virtue: have three or more virtuous traits.

Reconquista: starting as an Iberian Christian, convert all of Iberia to Christianity.

Rise from the Ashes: restore the Roman Empire.

Royal Dignity: starting as Vratislav Premyslid in 1066, lead your dynasty to rule the Kingdom of Bohemia & the Holy Roman Empire simultaneously.

Saint: reach the highest possible level of devotion.

Seductive: as any one character, successfully seduce ten people.

Seven Holy Cities: as a Hindu ruler, hold all seven Hindu holy sites at the same time.

Sibling Rivalry: starting as any of the Jimena siblings in 1066, become Emperor of Spain.

Stressful Situation: suffer a mental break.

The Emerald Isle: starting as an Irish ruler, hold the Kingdom of Ireland.

The Emperor’s New Clothes: while holding any empire title, be naked.

The Succession is Safe: have ten living children.

The Things Love Does for Us: have a lover save you from a murder attempt.

The Things We Do for Love: murder your lover’s spouse.

Trapped in the Web: have strong hooks on three direct vassals.

Turning to Diamonds: reach the highest possible stress level.

Until Death Do Us Part: marry another character.

Way of Life: obtain every perk in a lifestyle.

What Nepotism?: have your dynasty rule ten independent realms of at least kingdom tier simultaneously.

Wily as the Fox: starting as Robert the Fox in 1066, rule the Kingdom of Sicily, hold either the Kingdom of Epirus, Hellas, or Thessalonika, and convert all of its original counties to Catholicism.

 

Leave a Reply

Your email address will not be published. Required fields are marked *