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Dawn of Man – Natural Resources/Hunting Tips

6 March 2019, Wednesday, 14:22:15

Natural Resources/Hunting Tips

  • -Don’t worry about running out of ores or flint. Once you have underground mining, you will struggle to exhaust your natural flint supply.

 

  • -Once you unlock farming, you will begin to chop down a *lot* of trees. Make sure you have plenty of wood storage areas to stockpile the resource for later eras, when your upgraded houses will demand logs for fuel.

 

  • -Find a wooded area without food trees, and an area that you don’t use for tannins, and set a massive wood cutting work order on the whole area. Trees will grow back naturally and are completely renewable.

 

  • -Avoid sending out huge hunting parties just before Winter. On the way back, the season will have advanced and your people will freeze to death.

 

  • -At the start/middle of the game, raw skins are a bottleneck. You will need to micromanage hunting parties (also useful for knowledge). Remember that you can double right click to get people to run.

 

  • -Sticks are your starting bottlebecks. Set a limit of say 30 (make sure you have plenty of storage space – remember you start with storage hut available to build) with two people gathering from a large and abundant area.

 

  • -Tannins are easy to gather by children and worth 1 value in all eras. Set a limit of 30 for a useful tradeable item.

 

  • -Humans moving into forested areas seems to disrupt and discourage animals from being/spawning there. Try to focus your deforestation, tannins and gathering in one big section, and leave another area for hunting.

 

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