Dead Cells All Blueprint Drops and Locations Guide



Assault shield : Timed door (Promenade, 3:30 mins)
Assassin Dagger : In the spawn area of the Promenade, top left behind the backwall
Blood Shield: Shield zombie (Common)
Blood Sword : Green zombie (Common)
Bow and Infinite Arrow : Archer (Common)
Broadsword: Corpse in front of the Promenade entrance (Prisoner’s Cell)
Bump Shield: Catcher (Graveyard)
Cursed Sword: Watcher (Second boss)
Fire Torrent: Fogger (Prison Depths/Graveyard)
Force Shield: Shield zombie (Common)
Frantic Sword: Corpse Biter (Old Sewers)
Heavy Crossbow: Incomplete One (First boss)
Hunter’s Longbow: Timed door (Ossuary, 3:30 mins)
Ice Bow: Archer (Common)
Impaler: Incomplete One (First boss)
Infantry Bow: Archer (Common)
Lightning Bolt: Inquisitors (Ramparts/Graveyard)
Oiled Sword: Bat (Promenade/Graveyard)
Quick Bow: In the spawn room, top left behind the backwall
Rapier: Scorpion (Toxic Sewers/Old Sewers)
Sadist’s Sword: Mushroom (Old Sewers)
Sandals: Phasers (Promenade/Fog Fjord)
Shovel: Host Zombie (Graveyard)
Spiked Boots: Thorny (Ossuary/Prison Depths)
Spiked Shield: Running zombie (Fog Fjord)
Spiteful Sword: Flying Biter (Ramparts/Old Sewers)
Torch: Slime Spawner (Ossuary)
Valmont’s Whip: Ugly Worm (Toxic Sewers/Old Sewers)
War spear: Mecha-Spider (Prison Depths)
Wrenching Whip: Pirate Captain (Fog Fjord)


Biter Swarm: Ugly Worm (Toxic Sewers/Old Sewers)
Ceiling Turret: Thorny (Ossuary/Prison Depths)
Cluster Bomb: Slasher (Ossuary/Prison Depths/Graveyard)
Damage Buffer: Defender (Promenade)
Death Orb: Axe Thrower (Fog Fjord)
Fire Grenade: Red zombie (Common)
Flamethrower Turret: Slime Spawner (Ossuary)
Grappling Hook: Catcher (Graveyard)
Heavy Turret: Slasher (Ossuary/Prison Depths/Graveyard)
Horizontal Turret: Green zombie (Common)
Ivy Grenade: Timed door (after Black Bridge, 10:30 mins)
Knife Storm: Bat (Promenade/Graveyard)
Lure: Defender (Promenade)
Magnetic Grenade : Red zombie (Common)
Meat Grinder: Phasers (Promenade/Fog Fjord)
Oil Grenade: Running Zombie (Fog Fjord)
Phaser: Phasers (Promenade/Fog Fjord)
Tonic: Watcher (Second boss)
Toxic Cloud: Host Zombie (Graveyard)
Vampirism: Inquisitors (Ramparts/Graveyard)


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