Divided We Fall - Rate of Fire - Magic Game World

Divided We Fall – Rate of Fire

IMG_7935

In DWF you have the option to change your ROF (Rate of Fire). There are four options to pick from:

 

 

Hold fire: (F1)

Your soldier does not shoot even if he sees an enemy. This is useful if you’re trying to stay hidden, but you rarely want your soldier set to hold fire.

 

 

Slow ROF: (F2)

Your soldier shoots extra slow, as he takes more time to aim. However, his hit percentage increases, giving him a better chance to hit a target from afar.

 

 

Medium ROF: (F3)

The default rate of fire your soldier will be set to on round start. It’s an average between options.

 

 

High ROF: (F4)

The highest rate of fire. Your soldier will take less time to aim, meaning that he will fire faster at the expense of accuracy. Useful when going around corners, doorways and any other close-quarters situations you expect enemies to be at. In a point-blank guaranteed 100% hit percentage scenario, you will always want to make sure you shoot first.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x