Injuries / Falling in Battle
If a character‘s HP are reduced to 0, they will retreat from battle, and, under the default settings, they will receive an Injury.
Each Injury a character currently has will reduce their stats, making them less effective in combat. In order to recover from an Injury, a character must stay out of combat. Resting for one battle heals one Injury. Note that Kyrie is immune to Injuries, but a team-wide AP bonus is granted if she doesn‘t fall in battle.
A character that has fallen to 0 HP can be revived during battle by using certain Items and Abilities. Characters can be revived in any tile within the Item‘s or Ability‘s range, regardless of the location on the battlefield where they fell. Be advised, though, that if a revived character falls again, they will receive an additional Injury.