Fire Pro Wrestling World Match Rules > MGW: Video Game Guides, Cheats, Tips and Tricks

Fire Pro Wrestling World Match Rules


Match Rules

Win Condition – Decide the victory condition: 3 counts, 2 counts, Fall Only, Give Up and Escape in Cage Deathmatch.


Over-Tope Rope – Wrestlers can be eliminated by being thrown over the top rope.


Time – Decide match duration: 3, 5, 10, 15, 20, 30, 45, 60 minutes, or unlimited.


Matches – Set number of matches to play: 1 match or best of 3.


CPU Level – Set CPU skill level. (1 lowest ~ 10 highest.)


Speed – Set match speed from 100% ~ 800%.


COM Skip – Set ON/OFF to skip a match between CPU wrestlers.


Rope – Pins and submission holds are broken if a wrestler is touching the rope.


Elimination – Match continues until all the wrestlers from one team are eliminated in a multi-wrestler match.


Lumber – Wrestlers automatically return to the ring after being thrown out or exiting the ring.


Tornado – All participating wrestlers in a tag match are allowed in the ring at the same time.


Cut Play – During a tag match, teammates can interfere if a wrestler is in danger of being pinned or under a submission hold.


DQ Count – The referee counts to 5 for an illegal act, and the wrestler is disqualified if the act is still present at count 5.


Outside – The referee counts to 20 when a wrestler is outside the ring.


Critical – Select the frequency rate for Critical Hits.


Match BGM – Select the background music for the match.


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