Fire Pro Wrestling World – Offense and Defense Parameters Guide
Offense and Defense Parameters
Decide parameter value for abilities. There are two main categories: Offense and Defense. Each parameter can be set from 1 – 10. Use the directional buttons Up and Down to make selections and Left and Right to increase/decrease the value. Use the LB and RB buttons to switch between Offense and Defense category.
■OFFENSE PARAMETER
Punch – Offense parameter for attacks using hands.
Kick – Offense parameter for attacks using legs.
Throw – Offense parameter for suplexes and throws.
Joint – Offense parameter for join attacks.
Stretch – Offense parameter for moves involving stretch.
Power – Offense parameter for power based attacks.
Agility – Offense parameter for aerial moves and suplexes.
Arm – Offense parameter for attack using arm power.
Technical – Offense parameter for technical moves.
Rough – Offense parameter for attacks using weapons, head butts, and chokes.
MMA Overall – Offense parameter for unique multi-style moves.
Entertain – Offense parameter for entertainment based moves.
■DEFENSE PARAMETER
Punch – Defense parameter against attacks using hands.
Kick – Defense parameter against attacks using legs.
Throw – Defense parameter against suplexes.
Joint – Defense parameter against joint attacks.
Stretch – Defense parameter against moves involving stretch.
Power – Defense parameter against aerial attack moves.
Body – Defense parameter against attacks using opponent’s body weight.
Lariat – Defense parameter against lariat attacks.
Technical – Defense parameter against technical moves.
Rough – Defense parameter against weapons, head butts, and chokes.
MMA Overall – Defense parameter against unique multi-style moves.
Entertain – Defense parameter against entertainment based moves.
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