Firestone Idle RPG – Equipment / Gear Guide > MGW: Video Game Guides, Cheats, Tips and Tricks

Firestone Idle RPG – Equipment / Gear Guide

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Equipment / Gear Guide

You get equipment out of chests, most of which you get from doing map missions. You either get a piece of new equipment, an upgrade, or you get a duplicate. Whenever you get a duplicate, you receive void crystals, which you can use on enchanting. The amount of void crystals you get is determined by the tier and rarity of the equipment.

 

There are multiple tiers of equipment. You must unlock tier 2 and tier 3 equipment as soon as possible. They are much more powerful than tier 1 equipment as tier 2, and tier 3 equipment provide attribute bonuses to ALL heroes, even when you don’t use the hero in your party.

 

 

List of items:

 

  • Weapon – Increase attack on the hero

 

  • Chestplate – Increase health on the hero

 

  • Boots – Increase armor on the hero

 

  • Wrist – Increase attack on ALL heroes

 

  • Shoulder – Increase health on ALL heroes

 

  • Belt – Increase armor on ALL heroes

 

  • Ring – Increase gold bonus

 

  • Relic – Increase ALL attributes on ALL heroes

 

It is advised to have your rings 1-3 levels higher than your relics and wrists. And keep tier 1 equipment 2-4 levels lower than your relics.

 

Also, every piece of equipment has a power rating, and you have a total power rating. But this means absolutely nothing. You can have a level 12 Mythic weapon on one hero. This will give something like 96.000.000 power, but all you did is make one hero strong. He has gained 2^12 = x4096 attack from enchantments, and since it’s two rarities higher than epic, that means 3^2 = x9. So 9 x 4096 = 36,864x attack on this hero alone. But you could also enchant four epic wrists to level 4. You will get 2^16 = 65,536x attack on ALL heroes. The power of these four wrists? Only 260.000‬.

 

There are also various rarities—common, Uncommon, Rare, Epic, Legendary, and Mythic. In most games, we often wait till we get good quality equipment before we enchant it. But in this game, it doesn’t matter because we don’t enchant the equipment, but we enchant the slot. Meaning if we get common equipment, we enchant it twice, then we get the same equipment but rare; it will be level 2 still.

 

The rarity of the equipment will do two things. Every rarity gives the equipment three times as much bonus. Also, it allows you to enchant it two levels higher. Common equipment can only be enchanted two times. Uncommon four times. Etc.

 

Every enchantment level provides the equipment twice as much bonus, and the cost goes up by 100% for the next level, only 50% after level 8. It’s better to level up equipment equally. Level up 1 tier 2+ equipment, two times, you pay 60 + 120 void crystals. You get a 4x bonus. If you level up 2 tier 2+ equipment, you pay 60 + 60 void crystals for the same 4x bonus one time.

 

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