Composure – Reduces the rate that fears increase and makes it easier to break free from Jason’s grab.
Luck – Increases weapon durability and gives minor increases to many other stats.
Intelligence – Increases repair effectiveness.
Speed – Increases overall top speed.
Stamina – Increases overall stamina pool and reduces the stamina cost of actions.
Stealth – Reduces the amount of noise generated and Jason’s ability to sense. 6 Stealth means that Jason can’t hear noise pings if you’re jogging unless he has Rage.
Strength – Increases attack damage with weapons and reduces stamina cost of combat actions.
Morph – Jason fast travels long distances to locations selected on the map.
Rage – Enhances Jason’s abilities and allows him to burst through walls and closed doors with ease. Triggers automatically when halfway into the match.
Sense – Jason can visually detect his victim’s whereabouts within his proximity, especially those with a high fear level.
Shift – Jason disappears and can quickly move short distances, avoiding traps and controlling when and where to stop.
Stalk – Jason mutes the danger theme victims hear when he’s nearby and heightens his sense of hearing.