Gears 5 - Relic Weapons Locations - Magic Game World

Gears 5 – Relic Weapons Locations

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Relic Weapons Locations

Search the indicated location to find the corresponding Relic weapon. Relic weapons contain special buffs that make them more effective. You can add additional special features to Relic weapons by upgrading them.

 

 

Enforcer Relic (Act 2: Chapter 2): It is near the entrance to the large open world area. When you reach the first locked gate, stop at the cliffs and look left. There is a skull marker to the left in the trees, which is where you will find the first Relic weapon. The Enforcer Relic has a lower rate-of-fire but does increased damage with each shot.

 

 

Longshot Relic (Act 2: Chapter 2): While traveling north from your first objective in Chapter 2 (old COG wall), you can see a red wooden building on the right. Go up to the boat house to find the Longshot Relic. The Longshot Relic gives you a second free shot when you perform a Perfect Reload.

 

 

Retro Lancer Relic (Act 2: Chapter 4): After going through the old COG wall to the eastern section of the open world area, look to your left (before you reach a frozen pond on your map). Look left for a red skull on a large rock. Go to that area to find the Retro Lancer Relic leaning against a tree. The Retro Lancer Relic has explosive rounds that will air-burst even if you miss.

 

 

Torque Bow Relic (Act 2: Chapter 4): When entering the rusted gates that lead to the “Abandoned Mine” side-objective, go up an optional path to your right. The Torque Bow Relic can be found up the path, between to large rocks. The Torque Bow Relic has a faster draw speed, but the arrows do not explode.

 

 

Boltok Relic (Act 2: Chapter 4): The Boltok Relic is just left of the Condor Crash Site in the center-east side of the map —- the one that is locked inside a glacier. Look for a red skull on the ice cliff. The Boltok Relic has better all-around handling and fires quicker from the hip.

 

 

Boomshot Relic (Act 2: Chapter 4): In the northern section of the map, take the path leading to the “North Comm Tower” objective. Go right to find the Tower Substation. Next to the substation are are two large square objects. Look between them to find the Boomshot Relic. The Boomshot Relic carries 3 shots per magazine.

 

 

Dropshot Relic (Act 2: Chapter 4): Go to the far northeastern corner of the map to find a block glacier in the northeast. Look on the east wall of the glacier for a small snowy path that leads to the Dropshot Relic. It is directly east of the northern Old Derrick Site. The Dropshot Relic freezes enemies with a cryo blast instead of exploding.

 

 

Gnasher Relic (Act 3: Chapter 1/3): The Gnasher Relic can be found resting against the cliff wall on the edge of the map, north of the Water Tower/Cosmonaut Training Facility. Look for the red skull marker to find it. The Gnasher Relic fires a single powerful slug that is more accurate than the pellets.

 

 

Talon Relic (Act 3: Chapter 1/3): Near the Abandoned Airport where you start, just as you exit to the Skiff, look right to see three large Hangars. The Talon Relic is just on the edge of Hangar 1, to your right when you exit the Abandoned Airport. The Talon Relic fires much faster and does more damage after a Perfect Reload.

 

 

Claw Relic (Act 3: Chapter 1/3): North of the City Ruins are a series of small domed structures and bridge. On one of these domes is a red skull marker with the Claw Relic nearby. The Claw Relic has better handling and is more accurate on the wind-up.

 

 

Snub Relic (Act 3: Chapter 1/3): Follow the northern edge of the map east from the Rocket Hangar entrance. You will eventually see a red skull on the green/white techno walls to mark the location of the Snub Relic. The Snub Relic fires twice per shot.

 

 

Markza Relic (Act 3: Chapter 1/3): At the “Pump Station” side-objective, look on the cliffs past the ruined cars, opposite the entrance. There is a red skull marker with the Markza Relic nearby. The Markza Relic can fire in full-auto.

 

 

Lancer GL Relic (Act 3: Chapter 1/3): Travel to the tunnel that leads to the Cosmonaut Training Facility. Opposite of the winding tunnels, on the other side, are cliffs held up with pillars. The Lancer GL Relic is on one of these lower pillars. The Lancer GL Relic launches the grenade directly forward, instead of air-bursting.

 

 

Hammerburst Relic (Act 3: Chapter 1/3): Near the “City Ruins” side-objective, just east, is a small structure with an open gate and three submerged archways. Enter through the gate to see the red skull, and pulse the area to find the Hammerburst Relic. The Hammerburst Relic fires in longer bursts with each trigger pull when aiming.

 

 

Overkill Relic (Act 3: Chapter 1/3): The Overkill Relic is found on a large rock, directly north of the “Bridge Control Station” objective. The Overkill Relic is fully automatic.

 

 

Lancer Relic (Act 3: Chapter 3): Just outside the “Cargo Shipwreck” side-objective, look at the back of the ship to see a red skull marker, indicating where the Lancer Relic can be found. The Lancer Relic can stun enemies with a standard melee attack, making them vulnerable to the chainsaw.

 

 

Embar Relic (Act 3: Chapter 3): Near the Condor Crash Site in the far southeast corner of the map, close to the “Turntable” objective, the Embar Relic can be found near the wrecked tail of the airplane. It is a little ways away from the crash site itself, but is easy to spot. The Embar Relic has a longer charge but does more damage per shot.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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