Kingdom Two Crowns – Hermits - Magic Game World

Kingdom Two Crowns – Hermits

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Hermits

A hermit will spawn from their respective hermit shack, and can be carried with you for 1 coin. While carrying a hermit, they will enable you to upgrade a specific type and level of building into a new building with a totally different purpose. After buying a hermit’s upgrade, traveling past your outer Wall while enemies are present, carrying them for a full day, or switching mounts, you will drop the hermit and need to pay another coin to pick them up again. Each of the hermits can be brought with you through a teleporter if they are on your mount, and all currently alive hermits will be brought with you automatically on the boat when you leave an island. All of the hermits will try to stay behind your walls like other NPCs, but unlike other NPCs, they are unable to run, and do not attempt to steer clear of greed. This causes them to sometimes aimlessly wander outside your walls at night just enough to get attacked, which can be incredibly frustrating. When attacked, they will be picked up and carried away by greed like a tool or coin. Once kidnapped, that hermit will be unobtainable until you either destroy a cliff portal (unconfirmed) or repurchase them after getting a game over.

 

 

 

 

Hermit of Tide

Island: 1

Spawnpoint: Hut with archery equipment and a giant crossbow

Cost: 3 Gems

Building Cost: ? Coins

The hermit of tide can upgrade tier 4+ towers into mighty ballistas, which are giant, powerful crossbow towers that are manned by builders.

 

 

 

Hermit of Stable

Island: (2)

Spawnpoint: Hut with nearby toolshed

Cost: 1 Gems

Building Cost: 8 Coins

The hermit of stable lives in a hut with a nearby toolshed, and can upgrade tier 2 farms into stables, which can be used to store all the mounts on that island within it, allowing convenient changing of unlocked mounts.

 

 

 

Hermit of Baking

Island: (3)

Spawnpoint: Hut with nearby oven & bread on tables

Cost: 4 Gems

Building Cost: ? Coins

The hermit of baking can upgrade tier 4+ towers into bakeries, which give the monarch the ability to purchase bread, which summons vagrants from faraway vagrant camps to walk to your bakery, making hiring peasants easier.

 

 

 

Hermit of Valor

Island: (4)

Spawnpoint: Hut with mannequins wearing knight armor

Cost: ? Gems

Building Cost: ? Coins

The hermit of valor can upgrade tier 4+ towers into armories, which provide an extra slot for purchasing a shield, thus allowing an extra knight to be hired in that direction.

 

 

 

Hermit of Horns

Island: (5)

Spawnpoint: Hut with giant horn

Cost: ? Gems

Building Cost: ? Coins

The hermit of horns can upgrade tier 4+ walls into rally walls, which can be paid 1 horn to rally all troops and knights to defend that side of the map temporarily. Knights normally assigned to defend the other side of the map can also be sent out to attack in the rallied direction during this time.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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