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MapleStory 2 – Fishing Guide

24 October 2018, Wednesday, 11:16:59

Fishing

Beginner I to Master Requirement Total: 1000

Beginner I Mastery Total: 46

Beginner II Mastery Total: 26

Beginner III Mastery Total: 28

Beginner IV Mastery Total: 34

Intermediate I Mastery Total: 46

Intermediate II Mastery Total: 40

Intermediate III Mastery Total: 54

Intermediate IV Mastery Total: 50

Expert I Mastery Total: 50

Expert II Mastery Total: 82

Expert III Mastery Total: 68

Expert IV Mastery Total: 68

 

 

 

Fishing Guide:

Beginner I: Evansville poison

Beginner II: Harang Island lava

Beginner III: Revoldic Dam poison

Beginner IV: Boulderwhite Mountains poison

Intermediate I: Suffering Wasteland oil

Intermediate II: Complete fish album

When you catch a new fish, you obtain mastery regardless of rank. Listed fishing spots only have one fish to catch.

When you reach Intermediate II, catching every new fish in the album will grant enough mastery to level up to master rank without relying on random mastery gain at appropriate rank or random prize catch.

 

 

 

Fishing Poles:

Wooden Fishing Pole: No bonus.

Polished Wooden Fishing Pole: No bonus.

Red Metal Fishing Pole: No bonus.

Green Metal Fishing Pole: No bonus.

Blue Metal Fishing Pole: No bonus.

Blue Carbon Fishing Pole: Intermediate rank. Reduces fish catch delay by 2 sec.

Pink Carbon Fishing Pole: Intermediate rank. Reduces fish catch delay by 3 sec.

Turquoise Carbon Fishing Pole: Intermediate rank. Reduces fish catch delay by 3 sec.

Purple Kevlar Fishing Pole: Advanced rank. Reduces fish catch delay by 4 sec.

Blue Kelvar Fishing Pole: Advanced rank. Reduces fish catch delay by 5 sec.

Orange Kevlar Fishing Pole: Advanced rank. Reduces fish catch delay by 5 sec.

Chubby Whale Fishing Pole: Master rank. Reduces fish catch delay by 7 sec.

 

 

 

Lures:

Lures can only be used one at a time. If you use another lure, the previous lure is discarded.

Skinny Worm Lure: Increases success by 10% for 10 min.

Big Worm Lure: Increases success by 20% for 10 min.

Golden Lure: Enables gold fish for 1 hr. List of fish dependent on rank.

Shiny Golden Lure: Enables gold fish for 3 hr. List of fish dependent on rank.

Overpowered Magnetic Lure: Enables equipment for 3 min. Equipment dependent on area level.

Meat Chunk: Increases appearance of exceptional and rare fish by 10% for 10 min.

Colorful Candy: Increases appearance of gigantic fish by 5% for 10 min.

 

 

 

Fish with Unknown Locations:

Pineapple Fish: Found in the ocean around Harang Island

Star Candy Crab: Found in the ocean around Harang Island

Broccoturtle: Found in the Turtcoli Cave sub-map in the Royal Road Plaza map. Entrance is next to the ladder east of the binoculars

Horse Mackerel: Found in the water in the Victoria Runway sub-map in the Tria map

Black Drum: Found in the water in the Victoria Runway sub-map in the Tria map

Tiger Prawn: Found in the water in the Victoria Runway sub-map in the Tria map

Toxic Flounder: Found in the Development Lab sub-map in the Goldus Pharmaceuticals map

Sorrowfish: Found in the Development Lab sub-map in the Goldus Pharmaceuticals map

Machodile: Found in the Van Corta dungeon, labelled as Hemokan the Fallen in the Dungeon Directory

Seahorus: Found in the Horus’s Nest dungeon, the second map after you enter

 

 

 

Master ranked fish with Unknown locations:

Masked Parexus: Found in Blueshade Cave.

Treelacanth: Found in Past Henesys / Ludibrium Time Hall.

Pyromander: Found in The Fire Dragon second phase.

Golden Koi: Found in Past Henesys / Ludibrium Time Hall.

Footballfish: Found in Moonlight Fortress (Chaos) dungeon

Vilequill: Found in the Balrog raid

 

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