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Might & Magic: Elemental Guardians – Tips & Tricks

7 July 2018, Saturday, 20:29:23

Tips & Tricks

-Glyphs are the most important thing in the game. Your main goal early on is to get yourself in a position to farm them from the dungeons.

 

 

-Using seals: It is probably best to use them to buy the 9 summon packs until you have a workable core dungeon team. After you have a decent team and are above level 30 or so, you should transition to using your seals to refill your energy and continue farming.

 

 

-Always save a copy of each creature (except 1*s).

 

 

-Preferentially feed 1*s to your core monsters for skill-ups. Only use 2*s if you have tons of dupes and are out of 1*s.

 

 

-The shop has really good items in it, so always check it. It can even be worthwhile to use your seals to refresh shop after level 30 to find runes you need and books.

 

 

-It is generally better to evolve your creatures early on before skilling them up because they both use the same resource (books) and evolution is generally the more impactful change.

 

 

-Once you reach level 20 or so, you can use your staff to farm four 2* fodders (no dedicated farmer needed!) on Floating Islands/Advanced/Stage 2. Your staff will one shot all the waves, so all you need your creatures to do is survive. To do this, pick the Chimera element and the following skills: Strength > Defense Breach > Celerity.

 

 

 

Glyph Tips

-If your creature is not an attacker, then you should glyph it as follows: as much speed as possible with as much HP and Defense as possible. In short: fast and tanky. If it has debuffs it needs to land (e.g., poisons), then you should also add Accuracy. The most efficient way to add Accuracy is via the precision set bonus. Glyphs with Accuracy as a main stat are not ideal.

 

 

-If the creature is an attacker, then it is probably best used at the moment only in arena because boss HP is very high and attackers are undertuned at the moment. Glyphing attackers requires as much crit chance as you can give them, high attack, and decent speed. Once you get better runes you can also aim to raise critical damage.

 

 

-In general, the most important thing is the final stats of your creatures. It will often be the case that the way to get the best stats on your creatures is to not use full sets. Only use full sets if it is actually improving the overall stats. Very early on, using sets will generally increase your stats, but this will become less true as you progress through the game. The only exception is when the set bonus is a unique feature like immunity or meditation.

 

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