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Might & Magic: Elemental Guardians – Useful Tips & Tricks

24 July 2018, Tuesday, 16:11:13

Useful Tips & Tricks

-It is generally better to evolve your creatures early on before skilling them up because they both use the same resource (books) and evolution is generally the more impactful change.

 

-Once you reach level 20+, you can use your staff to farm four 2* fodders (no dedicated farmer needed!) on Floating Islands/Advanced/Stage 2. Your staff will one shot all the waves, so all you need your creatures to do is survive. To do this, pick the Chimera element and the following skills: Strength > Defense Breach > Celerity.

 

-Keep in mind that staff farming is not the MOST efficient way to farm, but it is a great way to farm early on without taking resources away from your first Wrath team.

 

-Glyphs are the most important thing in the game. Your main goal early on is to get yourself in a position to farm them from the dungeons.

 

-Using seals: It is probably best to use them to buy the 9 summon packs until you have a workable core dungeon team. After you have a decent team and are above level 30 or so, you should transition to using your seals to refill your energy to continue glyph farming.

 

-Always save a copy of each creature (except 1*s).

 

-Preferentially feed 1*s to your core monsters for skill-ups. Only use 2*s if you have tons of dupes and are out of 1*s.

 

-The shop has really good items in it, so always check it. It can even be worthwhile to use your seals to refresh shop after level 30 to find glyphs you need and books. However, you do not get access to the best version of the shop until level 50.

 

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