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Octogeddon – Enemies

1 July 2018, Sunday, 16:48:15

Enemies

Submarine/Plane

Toughness: 1
Speed: Normal
Weak against: Everything
Strong against: Tentacles that don’t deal damage

While basic, they become quite numerous quite quickly.

 

 

Speedy Sub/Plane

Toughness: 1
Speed: Fast
Weak against: Penguin, Snakes
Strong against: Claws

Seemingly simple, they are dangerous lategame when they come out in hordes.

 

 

Armored Sub/Plane

Toughness: 5
Speed: Very Slow
Weak against: Claws
Strong against: Basic Tentacles

Dangerous early game, they fall off quickly as their slow speed renders them easy to kill.

 

 

Nuclear Sub/Balloon

Toughness: 1
Speed: Very Slow
Weak against: Ranged Tentacles
Strong against: Melee Tentacles

The occasional nuclear wave adds several of these. Far from dangerous, they mostly end up blowing up their allies.

 

 

Nuclear Tanker

Toughness: 5
Speed: Very Slow
Weak against: Everything
Strong against: Basic Tentacles

Not too dangerous, they blow up after a short delay. Totally trivial in groups, as they blow each other up.

 

 

Shark

Toughness: 1.5
Speed: Very Fast, Orbiting
Weak against: Bees
Strong against: Snakes

Dangerous in the early game, Sharks quickly become less dangerous when you have dozens of projectiles flying around, as they cover a lot of area, running into stuff.

 

 

Swarm

Toughness: 1 x 5
Speed: Slow
Weak against: Chicken, Sawshark
Strong against: Bees

Consistently dangerous, swarms can quickly threaten with just overwhelming numbers.

 

 

Missile Tank

Toughness: 5
Speed: Very Slow
Weak against: Turtles
Strong against: N/A

While pretty harmless at first, they become exponentially more dangerous in multiples.

 

 

Mega Sub/Plane

Toughness: 15
Speed: Slow
Weak against: Frog, Pelican
Strong against: Snakes

Rather nasty, but frogs make short work of them, otherwise you just need sufficient dps.

 

 

Shooter Sub/Plane

Toughness: 1
Speed: Slow
Weak against: Turtles
Strong against: N/A

The bullets they fire can either be blocked with a turtle, or dodged by letting them pass under your chin.

 

 

Piranha/Raptor

Toughness: 1
Speed: Very Fast
Weak against: Bees
Strong against: Claws

They zig-zag in, pause, then dive in for the kill. High priority targets.

 

 

Centipede

Toughness: 1 x 5
Speed: Normal – Very Fast
Weak against: Chickens
Strong against: Bees, Claws

Composed of five segments, centipedes get fast as they lose segments. Don’t let them get anywhere near you, as single pieces can be very hard to hit.

 

 

Tank

Toughness: 15
Speed: Very Slow
Weak against: Turtle
Strong against: N/A

Dangerous and tough, tanks can quickly and efficiently limit your room to manuver.

 

 

Invisible Sub/Plane

Toughness: 1
Speed: Normal
Weak against: Angler, Firefly
Strong against: Everything else

They only decloak when hit with an angler of firefly, or if they get in melee range. Very dangerous, and one of the aformentioned tentacles should be equiped at all times, unless you reach DC and see no stealth.

 

 

Mega Shark

Toughness: 15
Speed: Very Fast
Weak against: Frog, Porcupine
Strong against: N/A

Less dangerous variant of the mega sub/plane, these sharks are huge, and like to fly right into all sorts of projectiles.

 

 

Invisible Armored Sub/Plane

Toughness: 1
Speed: Very Slow
Weak against: Angler, FireFly, Claws
Strong against: Everything else

Less dangerous than the normal invisible enemies, they give you more time to react.

 

 

Giga Tank

Toughness: 30
Speed: Very Slow
Weak against: Frog, Pelican
Strong against: Low dps

Dangerous barriers in city stages, giga tanks serve as walls and disruptors.

 

 

JellyFish

Toughness: Invulnerable
Speed: Very Slow
Weak against: Elephant, Narwhal
Strong against: Everything Else

These invulnerable enemies stun you if they hit you. Either push them away, or dodge them like bullets.

 

 

ScatterSwarm

Toughness: 1 x 5
Speed: Slow
Weak against: Chickens, Sawshark
Strong against: Snakes

When one dies, they scatter. Pretty much just a slightly more dangerous swarm.

 

 

Laser Drone

Toughness: 15
Speed: Normal
Weak against: Frog, Pelican
Strong against: Turtles

Just keep moving, or kill them so quick they can’t shoot.

 

 

Giga Sub/Plane

Toughness: 30
Speed: Very Slow
Weak against: Frog, Pelican
Strong against: Low dps

Huge and fearsome, the giga punishes low dps builds.

 

 

Medic Sub/Plane

Toughness: 1
Speed: Very Fast
Weak against: Everything
Strong against: N/A

The most precious spawn, make killing them your top priority!

 

 

Treasure Sub/Plane

Toughness: 15
Speed: Slightly Fast
Weak against: Everything
Strong against: Beginner builds

Even if you can’t kill it, just shooting it will drop easy money.

 

 

Double Shielded Sub/Plane

Toughness: 1
Speed: Normal
Weak against: Chickens, Melee
Strong against: Bees, Bad Aimers

Not too hard to hit, but they become nasty in hordes.

 

 

Double Shooter Sub/Plane

Toughness: 1
Speed: Slow
Weak against: Turtles
Strong against: N/A

They shoot twice as fast, and their bullets are twice as quick. Very nasty.

 

 

Force Field Manta

Toughness: 1
Speed: Normal
Weak against: Chickens
Strong against: Snakes

Tough to hit normally, splash damage makes quick work of them.

 

 

Super Speedy Sub/Plane

Toughness: 1
Speed: Very Fast
Weak against: ???
Strong against: Everything

Evil spawn of Posidon himself, these holy lances strike fast and true. You just need so many projectiles, that you just accidentally kill any that come your way.

 

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