Efficient Cooking Tips & Tricks
- You can cook single ingredients using any camp fire, but need a cooking pot or a kitchen to combine multiple ingredients.
- Your character does not need to know a recipe to cook it, if you yourself know. Just use the Manual Recipe feature. Once you’ve done it once your character will remember it.
- Food only decays while you are actively carrying it. Dropping it on the ground, leaving it in a pack that you aren’t wearing, or putting it in your stash keeps it from rotting.
- In any recipe that lists things like “any meat” or “any fish”, etc, then that also includes cooked items. So, there’s no need to haul around Raw Meat, for example – go ahead and cook it over a camp fire to keep it longer (or to eat in an emergency), and you can still use it in a recipe next time you have access to a kitchen or cooking pot.
- Food effects of the same type (health recovery, stamina recovery, etc) do not stack, and over-riding existing food effects seems inconsistent. Best to just wait until the previous effect wears off rather than trying to extend it by eating something that grants the same effect type. However, food DOES stack with things like Bandages, drinking Clean Water, and (probably) potions, and you can have different effect types from different food at the same time just fine (i.e. health regen from one food + stamina regen from another food simultaneously).
- Cooking an ingredient all by itself, such as over a camp fire with no cooking pot, will not change its positive effect, weight, or monetary value. It will just remove possible negative effects, reset its current decay, and the new cooked version will decay slower. If you don’t specifically need the raw version for a recipe later, might as well cook it (except for beetles and seaweed, which can’t be cooked by themselves).