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Realm Royale – Standard Weapons & Damage

2 July 2018, Monday, 8:41:06

Standard Weapons & Damage

You can currently get many different types of weapons: crossbows, pistols, rifles, shotguns, swords, and one-off legendary weapons depending on your class. Each of these weapons have four different rarities: common (white), rare (green), epic (purple), and legendary (orange). Damage scaling for weapon rarities is: 100%/120%/140%/160%.

 

CROSSBOWS

The Crossbow has some bullet lag and some drop, it’s decent for close to mid-range battles.

 

  • Crossbow (Common): 310 Damage, per arrow.
  • Crossbow (Rare): 372 Damage, per arrow.
  • Crossbow (Epic): 434 Damage, per arrow.
  • Crossbow (Legendary): 496 Damage, per arrow.

 

 

 

PISTOLS

The Poison Pistol fires multiple projectiles per shot. It has a very low range, with a considerable bullet drop. If you do hit someone, it deals damage over time to the target. Damage is based off multiple projectiles and the DOT that it applies to enemies.

 

  • Poison Pistol (Common): 420 Damage, per bullet.
  • Poison Pistol (Rare): 504 Damage, per bullet.
  • Poison Pistol (Epic): 588 Damage, per bullet.
  • Poison Pistol (Legendary): 672 Damage, per bullet.

 

The Revolver is basically your standard pistol that you find in most games.

 

  • Revolver (Common): 400 Damage, per bullet.
  • Revolver (Rare): 480 Damage, per bullet.
  • Revolver (Epic): 560 Damage, per bullet.
  • Revolver (Legendary): 640 Damage, per bullet.

 

 

 

RIFLES

The Slug Rifle is more of a midrange weapon, it has a bit of bullet lag on it.

 

  • Slug Rifle (Common): 400 Damage, per bullet.
  • Slug Rifle (Rare): 480 Damage, per bullet.
  • Slug Rifle (Epic): 560 Damage, per bullet.
  • Slug Rifle (Legendary): 640 Damage, per bullet.

 

The Heriloom Rifle is now more of a fast shooting rifle rather than a budget sniper rifle.

 

  • Heirloom Rifle (Common): 300 Damage, per bullet.
  • Heirloom Rifle (Rare): 360 Damage, per bullet.
  • Heirloom Rifle (Epic): 420 Damage, per bullet.
  • Heirloom Rifle (Legendary): 480 Damage, per bullet.

 

The Burst Rifle goes for the triple shot way.

 

  • Burst Rifle (Common): 330 Damage, per triple shot.
  • Burst Rifle (Rare): 396 Damage, per triple shot.
  • Burst Rifle (Epic): 462 Damage, per triple shot.
  • Burst Rifle (Legendary): 528 Damage, per triple shot.

 

 

 

SHOTGUNS

A good short-range weapon that shoots a wide spray of buckshot that doesn’t require pinpoint accuracy.

 

  • Shotgun (Common): 500 Damage, per shot.
  • Shotgun (Rare): 600 Damage, per shot.
  • Shotgun (Epic): 700 Damage, per shot.
  • Shotgun (Legendary): 800 Damage, per shot.

 

 

 

SWORDS

The Sword is a melee weapon that you can use on very close enemies. Be sure you are actually aiming at the target when swinging, it doesn’t really hit a target as a swing but only really on your crosshair.

 

  • Sword (Common): 500 Damage, per swing.
  • Sword (Rare): 600 Damage, per swing.
  • Sword (Epic): 700 Damage, per swing.
  • Sword (Legendary): 800 Damage, per swing.

 

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