The Debug Menu
Opening the debug menu gives access to cheats and options. as well as this it includes some features that aren’t even included in the game. Bear in mind it is buggy and very likely to cause issues.
Use Ctrl + F12 on the pause menu to activate.
You need to note that it is not a supported feature.
It was used by the developers to use during testing. If you get bugs or crashes during it’s use, it’s technically user error, not the games fault.
That aside here are a few features (and spoilers)
- -Becoming invisible to enemies
- -Loading levels/force loading cells (some spoilers in level names and level files
The debug menu also contains some enemies that aren’t in the game, such as alluding to “game ending bosses”, like the GUNSHIP or Sniper (the sniper semi works).
There are also some enemies that aren’t in the spawner list but are mentioned in the cell edits those being trip mines, power leech and bomb bots (bomb bots have a WIP model but don’t function in-game)
As well as this there are cut levels, notably a receiver compound, shooting range and a test level that contains bomb bot. plus a level that contains a Receiver 1 style ending.