Equipping A Crew Member
The characters have traits, which give them either positive or negative effects. The traits can affect both the mental state and the individual statistics of characters. They might also make the character immune or more sensitive to various things.
Example: A character with a wimp or a peace-loving trait will be more prone to surrender in combat. Their surrender rate is higher.
Skills affect how well a character is able to handle tasks related to a specific skill, mostly in terms of speed and accident rate. Skill levels are shown as a number, higher number is better.
The crew management menu shows the character skill levels related to a specific job category as dots in the UI box used to assign higher or lower priority level.