Strike Vector EX Weapons Guide - Magic Game World

Strike Vector EX Weapons Guide

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All the weapons in the game.

 

 

ROCKET

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Fire Rate: 1,3 seconds of reload

Damage: 25(x2)

Blast Radious: Big

Projectile speed: Medium

Range: 17000 units (medium-high)

 

 

PROS

-You can keep your enemies at distance using the blast damage

-Especially good in closed maps

-High damage

 

 

CONS

-You’re going to self damage if the enemy that you’re shooting is too close to you

-Slow projectiles/Easy to predict

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CARABINE

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Fire Rate: 0,9 seconds of delay between shots

Reload Time: 1,7 seconds

Damage: 24(x2)

Blast Radious: Small

Projectile speed: Fast

Range: 20000 units (high)

 

 

PROS

-High bullet speed (difficult to dodge)

-High damage output

 

 

CONS

-Precise Aiming needed

-Requires a solid prediction

-Reloading

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SHOTGUN

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Fire Rate: 0,9 seconds of delay between shots

AFK for reload*: 2,5 seconds (*The time you need to way until it starts reloading)

One shot reload: 1,3 seconds

Damage: 140(x2)

Blast Radious: HITSCAN

Projectile speed: HITSCAN

Range: 2900 units (really low)

 

 

PROS

-High damage in low amount of time

-No need to predict

-Your aim doesnt have to be perfect to land a hit

 

 

CONS

-High bullet spread

-By being close to your enemy to shoot him, you put yourself in danger

-Useless at long range

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PLASMA GUN

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Fire Rate: 2,5 seconds of reload

Damage: 80(x2)

Blast Radious: HITSCAN

Projectile speed: HITSCAN

Range: 50000 units (across the map)

 

 

PROS

-One shot, one kill

-Really good at both close distance and long

 

 

CONS

-Really difficult to use

-Reload time is long

-Superb Aiming required

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HOMINGS

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Fire Rate: 2,8 seconds of reload

Damage: 40(x2)

Blast Radious: Really Big

Projectile speed: Incremental (from slow to fast)

Range: 128000 units (can it reach this?)

 

 

PROS

-High Damage

-High Blast Radius

-No need to predict, just lock-on

-Beginner Weapon

 

 

CONS

-Easy to counter (Double Dodge)

-Really low fire rate

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SWARM MISSLES

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Fire Rate: FULL MAGAZINE OUT

One shot reload: 1 second

Damage: 16(x6)

Blast Radious: Big

Projectile speed: Slow

Range: 8000 units (low-medium)

 

 

PROS

-Hit n Run Weapon

-You don’t have to face your opponent while your missles are reloading

-Consistent DPS

 

 

CONS

-Low Damage per missile

-If not Consistent your enemy can just heal himself

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GATLING GUN

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Fire Rate: 0,15 seconds of reload

Spread: 2,8 (Accurate at medium range but not at long range)

Damage: 3,5(x2)

Blast Radious: HITSCAN

Projectile speed: HITSCAN

Range: 4200 units (low)

 

 

PROS

-Really easy to use

-No Magazines

-High Damage output(dps)

-Keeping ene

 

 

CONS

-Easy to counter (Double Dodge)

-Really low fire rate

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  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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