Syberia 3 All Achievements / Achievement Guide - Magic Game World

Syberia 3 All Achievements / Achievement Guide

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Details for every single achievement.

 

 

Syberia 3 Achievements 

This sure ain’t Kansas

You came round in a really strange institution.

 

 

One flew over the nut-job’s nest.

Pass your medical visit.

 

 

Respect for protocol

You managed to leave the clinic’s psychiatric ward.

 

 

Friends for life

Become friends with two of the clinics’ old hands. Speak with the two guys playing chess in the ward and get them to help you with the key after you find out it doesn’t work.

 

 

No time to lose!

You fled the clinic and saved the tribe from great peril.

 

 

The castle

You’ve reached Valsembor despite your pursuer… and the red tape!

 

 

Steiner family

You and the Youkols can count on new allies in Valsembor.

 

 

Crime and punishment

On the first try, you succeeded in convincing a lost soul to seek redemption by helping you.

 

 

Time to collect your thoughts

Think twice before speaking.

 

 

The Valsembor horror

Listen to two people tell you the story of a local legend.

 

 

Lobbyist

Get your old reflexes back to make an elected official give in.

 

 

Mechanical awakening

Your efforts have restored a mechanical masterpiece to working order.

 

 

Martingale

During a discussion, use an irrefutable argument that you obtained by exploring. During your conversation with Captain Obo, you chose “I offer redemption”. You need to read his diary first, located on the top level of the ship, on a table.

 

 

A word to the wise…

When solving a puzzle, find what’s needed the first time around. During the coal puzzle, before using the cart, take the pipe near the box and start hitting all coal chutes until you find the full one (it will sound different)

 

 

The long goodbye

We’re going to need a bigger boat.

 

 

XZ2000… 2.0

You took the advice of an injured ally.

 

 

Available brainwidth

 

Colonel, are you receiving me? Over.

 

 

Master locksmith

When solving a puzzle, make a perfect duplicate on the first try. When you duplicate the ship key, set the machine to 200%. Key is 50%, so 200% = 100% key.

 

 

I am legend

See beneath the surface to convince a survivor to help you.

 

 

The Community of the ostrich

Your alliance with an automaton and the tribe has let you move mountains… Or a ferry, at any rate.

 

 

The scriptwriter’s nightmare

While exploring, perform 5 optional actions that influence your progress. Another game-wide achievement. You need to explore and know things before needing them. Stuff like reading the Captain’s diary before trying to convince him or speaking to Kurk about bribing the watchman before talking to the watchman. I received this achievement during the bridge crossing. You need to do 5 of these actions.

 

 

Examples.

1. Read the captains diary before trying to convince him

2. Restore the electricity to the park before being asked to

3. Know about the Olympic shot-put champion by reading the photo diary in the metro before speaking to her.

4. Talk to Kurk about bribing the watchman before talking to the watchman.

 

 

Valsemborgate

Find out about the region’s dark past. Read Obo’s journal before going to Steiner. You can find the journal at the top level of the ship, on a table.

 

 

20,000 leagues under the lake

You took the plunge for the good of the migration…

 

 

Tripping

Receive an old friend’s congratulations by helping him before he asks you to.

 

 

Grumpy old…

Get rebuffed three times by the same character.

 

 

Turning the tables

 

 

Brave… in good time!

Receive an elected official’s moral support.

 

 

O spirits, are you there?

 

 

I is somebody else

 

 

Ice breaker

When solving a puzzle, start the mechanism you’re asked to without stalling a single time.

 

 

You call that cheating…?

Find 15 points on interest in items in your inventory.

 

 

What counts is not the destination…

 

 

Raiders of the lost temple

When trying to solve a puzzle, open the doors of a ruin with fewer than 20 manipulations. Solve the RGB beam puzzle in less than 20 moves. Here’s the solution;

 

1

 

 

Anything goes

 

 

A little tenderness, maybe…?

Tell one of your traveling companions how much you like them three times. This is an achievement that spans all game. The goal is to pet a certain ostrich three times throughout the game. First time you can pet it is when you arrive in the big hut with the market, the second time when you return to the hut at night after the Yukols packed the goods, and the third time late in-game at the Yukol camp.

 

 

Cassandra

Prove to the clinic staff that you’re right despite everything.

 

 

Ironic, ain’t it?

 

 

Mobile communication

When solving a puzzle, you used a strange machine without putting out the fire you lit beforehand. Just as the name says, use the machine without putting out the fire.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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