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Teamfight Tactics (TFT) – Tips & Tricks for Economy

8 July 2019, Monday, 17:39:13

List of Neutral Rounds

-You only get bonus gold for each full ten coins in your bank. Finishing the turn on a number that ends with 8 or 9 is suboptimal. If you’re in this situation you can either sell an unnecessary unit that you’re not using to get over the threshold. You can also do the opposite and buy a bunch of units if you have enough room on the bench. This way you have a higher chance of getting some nice synergies or level ups. A certain degree of flexibility is necessary in this game. Pigeonholing on a single strategy, while not getting any units or items to execute on it, is a road straight to a quick defeat.

 

-If you got two components, but you don’t remember what they combine into, there’s a simple trick to check it without alt-tabbing. If you have room on the bench, buy an unnecessary unit, give it one of those items and then check by dragging the other component onto them. You can later sell the unit for the same gold and get your item back in the inventory. It can also be used as a method of putting a full item on a champion that already has a component. Buy a random unit, give them the two components to get a full item, sell that unit and you can give the full item to whomever you want.

 

-Buying experience early is rarely a good idea. If you’re not going for a crazy flawless victory without losing any round, saving up or collecting champions is almost always a better idea. At the same, remember to make sure that you win all the PvE rounds. Five champions are sometimes necessary to defeat Krugs, that’s the moment when buying EXP is a good idea. Experienced players often know whether their team can win a PvE round or not, butif you’re new to the game – getting the fifth spot for Krugs might be a great idea. After all, PvE rounds are the only non-carousel opportunity of getting items, missing out on them is a huge impairment.

 

-Another source of extra gold is the pirate synergy. It gives you extra gold after every round against other players, unless you’re really unlucky. You can quickly grab three of them and either transition into Gunslinger or Assassin comp. There’s also possibility of getting rid of them completely and going for a full change of comp.

 

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