Unity of Command II – Rail and Road Movement - Magic Game World

Unity of Command II – Rail and Road Movement

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Rail and Road Movement

All movement along rail or road costs 1 MP per hex. Even units that are not allowed to stop on a given hex (e.g. mobile unit on a MTN hex) can cross that hex using road or rail.

 

● unpaved roads are not usable in MUD

 

● roads on mountain and alpine hexes are not usable in SNOW

 

● rail on alpine hexes is not usable in SNOW

 

● anything that passes through a tunnel is not affected by weather

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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