Dealing with Armored & Super-Armored Enemies
Dealing with Armored Enemies
Many enemies in the game are armored (Stormvermin, Ratling Gunners, Chaos Warriors, etc.). Some attacks will not do any damage to them.
-If you hit an armored enemy, and a red indicator briefly appears in the center of your screen, it means that you’ve dealt 0 damage.
-To learn which attacks do damage against armor and which attacks don’t, experiment with an armored Target Dummy in the Keep (the lobby map). In general, light melee attacks usually don’t penetrate armor, while heavy melee attacks usually do.
-Even if the attack normally doesn’t penetrate armor, it will do if you hit the head.
-Any attack will penetrate armor if it crits.
Dealing with Super-Armored Enemies
There are two super-armored enemies in the game: the Raider (a big chaos dude that is naked but wears a horned helmet) and the Chaos Warrior (a huge chaos dude in rusty full plate armor with a deep rumbling voice).
-The Raider only has his head protected by Super Armor. You can damage his body with any attacks. Most ranged weapons (and melee light attacks) will not do any damage to his head.
-The Chaos Warrior is fully protected by Super Armor:
*Most ranged weapons will not damage him at all.
*Some ranged weapons (firearms, Bolt Staff) will do damage with headshots or shots to the back.
*Most melee light attacks will not do damage even with headshots.
*Heavy melee attacks will do damage with headshots or hits to the back (some maces/axes will do damage no matter where you hit).
*Any attack will penetrate Super Armor if it crits.