Warhammer: Vermintide 2 – Item Trait List and In-game Descriptions

Item Trait List and In-game Descriptions

Here’s a list all the traits for all the item classes and their in game descriptions (Melee, Ranged, Neckless, Charm, Trinket).



Melee Traits

Heroic Intervention
Assisting an ally under attack grants both players a damage absorption shield for a short time

Off Balance
Blocking an attack increases the damage the attacker takes by 50% for 3.0 seconds

Increases push strength by 50% when used against an attacking enemy

Timed blocks reduce stamina cost by 100%

Resourceful Combatant
Melee critical hits reduces the remaining cooldown of your career skill by 5.0%

Swift Slaying
Critical hits increases attack speed by 20% for 5.0 seconds



Ranged Traits

Consecutive attacks against the same targets boosts attack power by 5.0% for 5.0 seconds

Conservative Shooter
Headshots replenish 1.0 ammo

Critical hits increase attack power by 0.3% against targets with the same armor class for a short time

Inspirational Shot
Headshots restores stamina to nearby allies

Resourceful Sharpshooter
Ranged critical hits reduces the remaining cooldown of your career skill by 5.0%

Critical hits restore 2.0 ammo

Thermal Equalizer
Weapon generates 20.0% less overheat



Necklace Traits

Reduces damage taken by 50% for 10.0 seconds after using healing supplies

Boon of Shallya
Increases effectiveness of healing on you by 30%

Hand of Shallya
Healing an ally with a medpack also heals you for an equal amount

Healer’s Touch
25% chance not to consume healing item on use

Natural Bond
Grants passive health regeneration but can no longer heal yourself



Charm Traits

Drinking a potion grants the effect of all other potions. Duration reduced by 50%

Increased duration of potions by 50%

Home Brewer
25% chance to not consume potion on use

Consuming a potion spread the effect to the nearest ally



Trinket Traits

Explosive Ordnance
Increases grenade explosion radius by 50%

25% chance to not consume grenade on use

Increases damage taken by bombed targets by 20% for 10 seconds.


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