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Warhammer: Vermintide 2 – Weapon and Item Properties List

7 March 2018, Wednesday, 14:14:07

Weapon and Item Properties List

Here’s a list of all the properties and their values for Melee, Ranged, Neckless, Charm, Trinket.

 

 

 

Property List

Attack Speed
3.0 – 5.0%

How fast you swing or fire your weapon.

 

Block Stamina Cost
10.0 – 30.0%

Reduces the amount of stamina taken when you block.

 

Curse Resistance
11.0 – 33.0%

Reduces the amount of health lost when you or someone in your team has one or two grimoires.

 

Crit Power
10.0% – 20.0%

Increases the damage of critical hits.

 

Crit Chance
3.0 – 5.0%

Increases the chances of doing a critical hit.

 

Cooldown Reduction
5 – 20%

Reduces the speed of the active ability on your cooldown.

 

Damage Reduction vs AoE attacks
5.0 – 10.0%

Reduces the damage taken from AOE attacks such as gas, warpfire, Troll bile, ground pound etc.

 

Damage Reduction vs Chaos
5.0 – 10.0%

Reduces the damage taken from Chaos enemies.

 

Damage Reduction vs Skaven
5.0 – 10.0%

Reduces the damage taken from Skaven enemies.

 

Health
10.0 – 20.0%

Increases your player health.

 

Power vs Armored
5.0 – 10.0%

Increases the damage done to armored enemies.

 

Power vs Chaos
5.0 – 10.0%

Increases the damage done to Chaos enemies

 

Power vs Berserkers
5.0 – 10.0%

Increases the damage done to Berserkers and (possibly) Plague Monks.

 

Power vs Skaven
5.0 – 10.0%

Increases the damage done to Skaven enemies.

 

Power vs Monsters
5.0 – 10.0%

Increases the damage done to Rat Ogres, Stormfiends, Chaos Spawn, Bile Troll and Packmasters.

 

Power vs Infantry
5.0 – 10.0%

Increases the damage done to Man-Sized enemies.

 

Push/Block Angle
10.0 – 30.0%

Increases the angle that you can block with a weapon before you take increased block damage.

 

Revive Speed
10.0 – 30.0%

Increases the speed you can revive a downed ally.

 

Respawn Speed
10.0 – 30.0

Increases the time it takes to respawn after dying.

 

Stamina
1.0 – 2.0

Adds extra stamina to your melee weapon.
One shield is actually counted as 2 stamina so if you see a broken or empty shield on a melee weapon that is classed as 1 stamina.

 

Movement Speed
1.1 – 1.1%

Increases the speed of your standard movement speed.

 

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