Wizard of Legend - Air Arcana Guide - Magic Game World

Wizard of Legend – Air Arcana Guide

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Air Burst: Dash forward on a burst of air.

 

  • Type: Dash

 

  • Damage: 8

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 8

 

 

Air Spinner: Throw a disc of air into orbit around you.

 

  • Type: Basic

 

  • Damage: 6

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 5

 

 

Airborne Slam: Jump up high before slamming into the ground to create a burst of wind.

 

  • Type: Standard

 

  • Damage: 50

 

  • Cooldown: 6 seconds

 

  • Knockback: 40

 

 

Breaking Twister: A slow moving burst of air that slows and damages all nearby enemies.

 

  • Type: Standard

 

  • Damage: 3

 

  • Cooldown: 7 seconds

 

  • Knockback: 0 (or n/a)

 

 

Cyclone Boomerang: Hurl a rapidly revolving air current that returns to you.

 

  • Type: Signature

 

  • Damage: 15

 

  • Cooldown: 3 seconds

 

  • Knockback: 15

 

 

Dragon Blast: Summon a dragon made of wind to draw enemies in, then blast them away.

 

  • Type: Standard

 

  • Damage: 8

 

  • Cooldown: 6 seconds

 

  • Knockback: 0 (or n/a)

 

 

Evading Zephyr: Summon a current of air that causes all incoming attacks to miss while you are moving or using a basic arcana.

 

  • Type: Standard

 

  • Damage: 0 (or n/a)

 

  • Cooldown: 12 seconds

 

  • Knockback: 0 (or n/a)

 

  • Duration: 4 seconds

 

 

Furious Tempest: Hold to charge up and release a stormy ball of wind – Implodes at maximum charge.

 

  • Type: Standard

 

  • Damage: 0 (or n/a)

 

  • Cooldown: 6 seconds

 

  • Knockback: 0 (or n/a)

 

 

Gust Burst: Dash forward with such force that enemies in the area are pulled into your wake.

 

  • Type: Dash

 

  • Damage: 5

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: -20

 

 

Gust Volley: Release a volley of piercing winds in a cone.

 

  • Type: Standard

 

  • Damage: 12

 

  • Cooldown: 5 seconds

 

  • Knockback: 20

 

 

Heroic Leap: Seize a foe and leap high into the air before crashing down.

 

  • Type: Standard

 

  • Damage: 5

 

  • Cooldown: 6 seconds

 

  • Knockback: -3

 

 

Mach Stunner: Fire off a series of sound waves that stun any enemies they strike.

 

  • Type: Standard

 

  • Damage: 3

 

  • Cooldown: 7 seconds

 

  • Knockback: 3

 

 

Mentis Imperium: Confuse foes around you, causing them to attack each other.

 

  • Type: Standard

 

  • Damage: 10

 

  • Cooldown: 10 seconds

 

  • Knockback: 10

 

  • Duration: 4 seconds

 

 

Rushing Typhoon: Fly forward with a ring of tumbling winds that locks onto the first enemy struck.

 

  • Type: Standard

 

  • Damage: 5

 

  • Cooldown: 6 seconds

 

  • Knockback: 0 (or n/a)

 

 

Scales of Babylon: Lower active cooldowns and steal speed from enemies by blasting them with a burst of air.

 

  • Type: Standard

 

  • Damage: 25

 

  • Cooldown: 10 seconds

 

  • Knockback: 50

 

  • Duration: 2 seconds

 

 

Shearing Chain: Rush forward while unleashing a flurry of wind slashes.

 

  • Type: Standard

 

  • Damage: 7

 

  • Cooldown: 6 seconds

 

  • Knockback: 12

 

 

Spiraling Typhoon: Draw in foes with a ring of tumbling winds before striking them away.

 

  • Type: Signature

 

  • Damage: 5

 

  • Cooldown: 6 seconds

 

  • Knockback: -10

 

 

Storm Draft: Release a burst of air that drafts foes and stuns them against walls.

 

  • Type: Signature

 

  • Damage: 20

 

  • Cooldown: 5 seconds

 

  • Knockback: 0 (or n/a)

 

 

Tearing Whirlwind: Rapidly spin forward and pull nearby enemies into your wake.

 

  • Type: Standard

 

  • Damage: 4

 

  • Cooldown: 5 seconds

 

  • Knockback: -20

 

 

Ward of Winds: Ward of air that slows enemies and increases all air damage done in the area.

 

  • Type: Standard

 

  • Damage: 0 (or n/a)

 

  • Cooldown: 12 seconds

 

  • Knockback: 0 (or n/a)

 

  • Duration: 8 seconds

 

 

Whirling Tornado: Unleash a protective vortex of fierce winds.

 

  • Type: Signature

 

  • Damage: 8

 

  • Cooldown: 6 seconds

 

  • Knockback: -1

 

 

Whirling Wind Agent: Conjure an agent of wind that buffets foes with whirling winds.

 

  • Type: Standard

 

  • Damage: 5

 

  • Cooldown: 15 seconds

 

  • Knockback: 10

 

  • Duration: 10 seconds

 

 

Wind Flurry: Unleash a quick salvo of cutting winds.

 

  • Type: Standard

 

  • Damage: 5

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 3

 

 

Wind Slash: Summon arcs of slashing wind.

 

  • Type: Basic

 

  • Damage: 8

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 4

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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